

JASON KANTER
AUDIO DIRECTOR & SOUND DESIGNER
Jason Kanter began his career in music production, recording punk and metal bands in the New York metro area. While he has since provided a range of audio services for film and television, his primary focus for over two decades has been game audio. Most recently, Jason has been working as a freelance audio director and sound designer, enabling him to contribute to a broader variety of projects.
Before setting out on his own, he served as Audio Director at Avalanche Studios, where he led audio teams to deliver award-nominated soundtracks for Just Cause 3, Just Cause 4, and Contraband (currently in development for Microsoft). Earlier in his career, Jason contributed to a number of notable titles, including BioShock 2, League of Legends, The Bureau: XCOM Declassified, The Sims 2, Barbie Diaries: High School Mystery Game, and CrimeCraft.
Beyond his work in game audio, Jason is passionate about fostering community. In 2016, he co-founded New York City Game Audio (NYCGA), a monthly gathering for sound designers, composers, and game developers to share presentations, discuss sound for film and games, and network.